Test Character

Name Namy McName
XP 190001
Level 20
Star Wars Class Scout
Spycraft Class Soldier (spc)
Background Big Damn Hero
STR 15 +2
DEX 15 +2
CON 13 +1
INT 13 +1
WIS 13 +1
CHA 8 -1
Init +18
Vitality 155
Wounds 13
Defence 23
Speed 30ft
Action dice: 6d10
Fort +13
Ref +11
Will +10
Melee +22
Ranged +22
Weapon Attack Melee/Ranged Bonus Weapon-Specific Bonus
WEAPON 0
Damage Error Critical Range Increment
Weapon Attack Melee/Ranged Bonus Weapon-Specific Bonus
WEAPON 0
Damage Error Critical Range Increment
Skill Class Total Ranks Ability Other Background
Appraise No 1 0 1 0
Balance Yes 1 0 1 0
Bluff No -1 0 -1 0
Boating No 1 0 1 0
Bureaucracy No -1 0 -1 0
Climb Yes 1 0 1 0
Computer Use Yes 1 0 1 0
Cultures No 1 0 1 0
Diplomacy No -1 0 -1 0
Disguise Yes -1 0 -1 0
Driver Yes 1 0 1 0
Entertain: No -1 0 -1 0
Escape Artist No 1 0 1 0
First Aid Yes 1 0 1 0
Forgery No 1 0 1 0
Gamble No 1 0 1 0
Gather Information No -1 0 -1 0
Hide Yes 1 0 1 0
Hobby: No 1 0 1 0
Innuendo No 1 0 1 0
Intimidate Yes -1 0 -1 0
Jump Yes 1 0 1 0
Listen Yes 1 0 1 0
Move Silently Yes 1 0 1 0
Perform: No -1 0 -1 0
Ride Yes 1 0 1 0
Search Yes 1 0 1 0
Sense Motive No 1 0 1 0
Speak Language Yes 0 0 0 0
Sport Yes 1 0 1 0
Spot Yes 1 0 1 0
Swim Yes 1 0 1 0
Treat Injury No 1 0 1 0
Tumble Yes 1 0 1 0
Use Rope Yes 1 0 1 0
Feat Description
CHOOSE COVERT OR CHASE FEAT OVERWRITE
CHOOSE FROM GESTALT CLASS TAB OVERWRITE
CHOOSE FROM GESTALT CLASS TAB OVERWRITE
CHOOSE FROM GESTALT CLASS TAB OVERWRITE
CHOOSE FROM GESTALT CLASS TAB OVERWRITE
CHOOSE FROM GESTALT CLASS TAB OVERWRITE
CHOOSE FROM GESTALT CLASS TAB OVERWRITE
CHOOSE FROM GESTALT CLASS TAB OVERWRITE
Weapon Group Proficiency (Blaster Pistols) OVERWRITE
Weapon Group Proficiency (Blaster Rifles) OVERWRITE
Weapon Group Proficiency (Simple Weapons) OVERWRITE
CHOOSE FROM SCOUT TAB OVERWRITE
CHOOSE FROM SCOUT TAB OVERWRITE
CHOOSE FROM SCOUT TAB OVERWRITE
CHOOSE FROM SCOUT TAB OVERWRITE
Armor Proficiency (Light) OVERWRITE
Armor Proficiency (Medium) OVERWRITE
Armor Proficiency (Heavy) OVERWRITE
Weapon Group Proficiency (Hurled) OVERWRITE
Weapon Group Proficiency (Melee) OVERWRITE
Weapon Group Proficiency (Handgun) OVERWRITE
Weapon Group Proficiency (Rifle) OVERWRITE
Weapon Group Proficiency (Tactical) OVERWRITE
CHOOSE FROM SOLDIER TAB OVERWRITE
CHOOSE FROM SOLDIER TAB OVERWRITE
CHOOSE FROM SOLDIER TAB OVERWRITE
CHOOSE FROM SOLDIER TAB OVERWRITE
CHOOSE FROM SOLDIER TAB OVERWRITE
CHOOSE FROM SOLDIER TAB OVERWRITE
CHOOSE FROM SOLDIER TAB OVERWRITE
CHOOSE FROM SOLDIER TAB OVERWRITE
CHOOSE FROM SOLDIER TAB OVERWRITE
Ambidexterity OVERWRITE
Key Class Ability Accurate: When you spend an action die for a STR or CON based check, or an attack roll, you may add 2d10+12 to the result instead of d10+6
Class Ability Description
Damage Reduction DR 3/-
Bonus Feats 10
Armour Use +5 to Defense when wearing armour, reduce armour check penalty by 5, to a min penalty of 0
Weapon Specializations Choose 5 weapons (e.g. Shotgun). The character does +2 damage with those weapons.
Portable Cover When attacking with a standard action, the character is always considered to have 0.5 cover.
One in a Million 1 per session, make any roll an automatic 20, choose to do this before rolling.
Trailblazing Survival check 15 = 75% travel time, 25 = 50%, -2 for every three after the first 3
Heart 1/day, +4 to any skill check, ability check or attack roll.
Uncanny Dodge Retains DEX bonus to AC
Extreme Effort 5/day, +7 to a STR based check or attack, —6 to Defense until next round
Skill Mastery: May always take 10 with
Evasion No damage on a successful reflex save
Uncanny Dodge Can’t be flanked
Skill Mastery: May always take 10 with
Skill Mastery: May always take 10 with

Test Character

The Glittering Void Orcangel